The culture we develop greatly influences employees. An innovative culture will encourage employees to be innovative. All right, how do we do that? Charlan Nemeth’s (University of California at Berkeley) and Matthew Feinberg’s paper, “The ‘Rules’ of Brainstorming: An Impediment to Creativity?” gives us an insight with this conclusion:
Our finding that rules may impair creativity seems consistent with the argument that creativity stems from a culture or atmosphere of freedom (Nemeth, 1997). In fact, a workplace where rules are not made salient merges well with an environment where one feels free to express ideas or dissent against norms. Thus, organizations aiming for a culture of innovation might find it useful to suppress the imposition of rules.
People are most creative when relaxed. Rules require conscious awareness by followers and encourage over thinking which retards creativity. Moreover, the more people feel they are being told what to do, the more resistant they become to change. Since change is inherent to innovation, it follows they will resist change by ceasing to be innovative.
Thus, we need to beware of what we say if we wish to promote an innovative culture. We can begin to set the right mood by referring to rules as guidelines. If words such as ““think” and “feel” can alter the way people respond to questions, then words like “rules” and “guidelines” can influence whether people feel they have no room for deviation or some room.
When we manage people, they will tend to become what we tell them they are. This means being very cognizant of our words and of how we communicate them. It’s the same reason why marketers and politicians angst over their words: they matter.
Therefore, emphasize guidelines over rules to develop your innovative culture.
- Making Group Brainstorming More Effective And Innovative
- Linking Disruptive Innovations and Disruptive Personalities
- How Work Pressure and Fear Affect Innovation
- Creative Innovation (Pt 4): Spontaneity & Frequency
- Creative Innovation (Pt 5): Employees Running into Each Other
- Creative Innovation (Pt 6): People Mix
- Creative Innovation (Pt 7): Conflict
- Creative Innovation (Pt 8): Guidelines over Rules
- Creative Innovation (Pt 9): Pessimism’s Positivity
- Creative Innovation (Pt 10): Information & Interruptions
- Creative Innovation (Pt 11): Quantification Restricts Creativity
- Creative Innovation (Pt 12): Associative Thinking
- Creative Innovation (Pt 13): Overcoming Biases
- Creative Innovation (Pt 14): Time Alone
- Creative Innovation (Pt 15): Prototypes as Obstacles